What the latency test actually measures
The client sends one HTTP request through the node to a test address and records how long the response takes. mihomo defaults to an endpoint that returns an empty 204, such as http://www.gstatic.com/generate_204.
That figure covers connection setup, the TLS handshake and one round trip. It tells you how responsive a node is, not how many megabytes per second it can move. A Hong Kong relay might show 60 ms with a hard bandwidth cap, while a 200 ms direct route saturates your line.
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- Concurrent testing. Most clients test dozens of nodes at once, so all that traffic contends for your single uplink and every result comes out high. To compare a handful of candidates seriously, test them one at a time.
- The test endpoint itself. If the URL resolves to a nearby CDN edge or lands somewhere unexpected, different nodes are not measuring the same target. When choosing your own endpoint, prefer a service that behaves consistently worldwide.
- Connection reuse. A node you just tested may still have a live connection, so the second measurement comes out noticeably lower. Leave a gap between runs if you are comparing.
How to measure real throughput
- Pin your variables first: select exactly one node and switch off auto-select and load-balancing groups, or the client may swap nodes halfway through the test.
- Run an ordinary speed-test site in the browser and note the download and upload figures. This measures your network plus the node plus the test server as one chain — which is also exactly what you experience day to day.
- Switch to direct and run it again as a baseline. If your line only does 20 Mbps unproxied, no node can beat that.
- Test the same node at different times of day. The gap between peak evening hours and early morning is often larger than the gap between two different nodes.
The speed-test site goes through the proxy too. Watch which server it picks: measuring against a server far from your exit point drags the result down for reasons that have nothing to do with the node.
Choosing by what you actually do
- Streaming and downloads: bandwidth first. One or two hundred milliseconds of latency is essentially invisible here.
- Calls, gaming, SSH: latency and stability first, and jitter matters more than the average. Test the same node five times in a row — numbers bouncing around are worse than a steady 150 ms.
- General browsing: latency dominates, because a single page fires dozens of requests and each one pays a round trip.